Learning on the GO

Augmented Reality, Blended Learning, ILIAS, LCMS, Virtual Reality

Learning on the GO: learning with reality-technologies

Innovative technologies that have been around for some time, can often only today be used effectively. Think of technologies which are used in airplane simulators and games. On the one hand, this is because of the increased computation power of hardware and on the other hand, because of the miniaturization of hardware: more and more can be done through mobile devices. For example, the successful game ‘Pokémon GO’, in which such a new technology is applied. Continue reading